Bandits



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"As with all great societies, there are always many groups of unsavory people and the most dreaded within Albrind are bandits. These rogues travel about the globe, attacking travelers in order to plunder valuables. Though merchants and caravan drivers think these roving groups of rogues to be the bane of man and a pure evil, most of the bandits have chosen their life due to circumstance and not choice. Some may have been farmers whom had failed to yeild crops for several years and, in order to remain alive, they joined the bandit ranks. There are also escaped slaves and prisoners that are unable to join normal society without being taken to their previous lives. Still others have joined the bandits for their own reasons, whether it be to rebel against someone or any other number of reasons. Regardless of their intentions when joining the bandits, these people have existed for many years and do not appear keen on disappearing any time soon.

Despite their divided appearance, many bandits (as well as some other unsavory types) have established Mongogglerus as a main base of operations. This area has been chosen as it is isolated from the rest of Albrind. The Racluear Mountain Range also provides a large natural barrier to prevent raids from the law ruling Albrind from easily ambushing the bandits. Thus giving the bandits a place to rest easily in addition to a place for the five bandit kings a place to meet in times of emergency. The five bandit kings, as one may have guessed, are the five main leaders of the bandits throughout Albrind. Not all bandits realize that they are under the rule of the bandit kings, but the bandit kings head the five largest bandit groups as well as fight with each other for looting territory."

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